![]() *Note the latest version of the mod is not used since I could not get it to work. Support and tooling for advanced, high-quality materials No mode switching between menus and gameplay Improves performance in certain scenarios JkGfxMod makes Jedi Knight: Dark Forces II look better and run on new computers. Open the Jedi Knight Remastered Configuration Guide and follow the steps in there for configuring the Mods settings. ![]() Steam - C:\Program Files (x86)\Steam\steamapps\common\Star Wars Jedi KnightĬD - C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight - Dark Forces 2 GoG – C:\GOG Games\Star Wars Jedi Knight - Dark Forces 2 GoG - C:\Program Files (x86)\GOG Galaxy\Games\Star Wars Jedi Knight - Dark Forces 2 Run the JediKnightRemastered.exe and install the mod into your Jedi Knight Dark forces 2 game directory. Jedi Knight Remastered v1.0 Includes the following mods:Īll credit go to the Mod Authors and Game Developers. All mods can be downloaded and installed separatly if you desire. This also patches the game with the unofficial patch. Welcome to Jedi Knight Remastered! This installation file will install the JKGFXMOD the Jedi Knight Neural Upscale Texture Pack and the Enhancement mod all together in a nice installer! The FOV Mod is also been added. The lamp and the goggles aren't used much, anyway.Jedi Knight Remastered is a mod for Star Wars Jedi Knight: Dark Forces II, created by GeneralTantor. Apparently it only works by changing the Ctrl and Shift entirely in the keymapper as is the case with DF Plus, which then results in these keys not working properly anymore, Shift for example for typing in an uppercase name. These hotkeys can be changed and disabled in the keymapper, but it still won't work properly. as internal hotkeys for for example capturing videos and screenshots. There's only one problem: You can't toggle the head lamp and night vision goggles on/off while crouching and running, as DOSBox uses Ctrl/Shift F4, F5, etc. I could also pack these configurations up with GlovePIE and a similar script to start the game along with it as a complete alternative to DF Plus, but I don't want to diminish TQuin's efforts in that regard, as he's done a good job making it quick and simple to get Dark Forces running in a more modern fashion. Of course, if you may want to switch back again, you will have to backup the previous files by copying or renaming them. Middle mouse button = Switch current/last weaponįor installation you can just overwrite the configuration files in your Dark Forces folder with the included ones. Mouse wheel up/down = Cycle through weapons (forwards/backwards) Disabled use of mods, as I think the grey officer uniforms are irritating, making enemies harder to distinguish, and I still don't know about what kind of other changes the mods file introduced and rather play the game without them Modified midi music to use General MIDI, which at least under Windows 10 makes music sound much more orchestral and in my opinion much more suitable for the Star Wars music Modified DOSBox configuration, mainly using "OpenGL" as the renderer and no scalers, making the game run a lot smoother (at least on my computer) and look much less blurry (and thus better, in my opinion) Default keymapper configuration, so typing names/cheats and using keyboard keys works flawless again Slightly modified control scheme with uninverted mouse aiming ![]() The changes compared to DF Plus are as follows: Syrion: I've decided to combine alternative configuration files for use with TQuin's Dark Forces Plus for, in my opinion, a better and more generally acceptable result.
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